System Requirements

System Requirements

Swords & Slippers PC, macOS and Linux system requirements — minimum specs, 30 GB install and controller support.

3
Platforms
30 GB
Install Size
GTX 1050
Entry GPU

Introduction

Everything about PC specifications in Swords & Slippers — organized, verified against official sources, and updated as new information drops. Whether you are chasing check your rig or just getting oriented, start here.

Will Your Rig Survive Midnight?

Minimum specs, Apple Silicon support and Steam Deck status — everything you need to know before wishlist day becomes launch day.

Specs & Platforms

B

Minimum Specs

Entry

GTX 1050-class hardware is the floor

WindowsWin 10 64-bit, i5-7500 / Ryzen 5 1600, GTX 1050 / RX 570, 8 GB RAM.
TargetEntry hardware targets a playable 1080p experience on lower presets.
Storage30 GB install required on every platform.
Pro TipDrop shadows to Low and disable post-processing for the biggest FPS gains.
B

macOS Support

Apple Silicon

Monterey 12+ on Apple Silicon M1 or newer only

OSmacOS Monterey 12 or newer is required.
ChipApple Silicon M1 or newer only — Intel Macs are not listed.
StatusA native Mac build is planned alongside PC.
Pro TipCheck your chip before wishlist day becomes launch day.
B

Linux Support

SteamOS

Ubuntu 22.04 LTS / SteamOS 3 with Vulkan 1.2 drivers

OSUbuntu 22.04 LTS or SteamOS 3 with Vulkan 1.2 drivers.
DeckHandheld support is planned; exact Steam Deck verification status is still pending.
DriverVulkan 1.2-capable drivers are the hard requirement.
Pro TipSteamOS 3 systems should meet the bar out of the box.
A

Unreal Engine

Tech

Built on Unreal Engine by Mass Creation

EngineThe game runs on Unreal Engine.
ScaleStylized visuals keep requirements modest for a character action game.
ImpactParticle-heavy combat is the main performance pressure point.
Pro TipKeep GPU drivers current — Unreal titles punish stale drivers.
C

Controllers

Comfort

Full controller support including DualSense

SupportFull controller support is listed on the Steam page, including DualSense.
InputCombo-driven combat benefits from gamepad input.
BindsAction-layout binds cover light, heavy, dodge and special cleanly.
Pro TipPlay with a controller — the input language is built for one.
A

Performance

Playable

30 FPS floor at minimum, 60 FPS at recommended

FloorMinimum spec targets roughly 30 FPS at 1080p on lower presets.
TargetRecommended hardware holds 60 FPS at 1080p High.
SettingsRender scale and shadow quality are the two levers that matter most.
Pro TipOn a GTX 1050, run Low preset with FXAA and cap the frame rate at 60.

Core Mechanics

The core of PC specifications: how minimum specs work in practice, which details the community has confirmed, and where official information is still thin. We keep this section honest — no speculation presented as fact.

Advantages

Why use this system requirements hub: curated recommended hardware, practical examples from actual gameplay footage, and cross-links to related articles so you always have the full picture before your next run.

Challenges

Some questions around PC specifications cannot be answered yet — the game is still pre-release and official details evolve. Where information is missing we say so plainly, and every article notes its sources so you can verify claims yourself.

Frequently Asked Questions

Can it run on Steam Deck?+
Linux support via SteamOS 3 with Vulkan 1.2 drivers is listed on the Steam page, and handheld support is planned. Exact Deck verification status is still pending.
What are the minimum specs?+
Windows 10 64-bit, an i5-7500 or Ryzen 5 1600, a GTX 1050 or RX 570, 8 GB RAM and 30 GB of storage — entry hardware targets a playable 1080p experience.
Does it run on Mac?+
Yes — macOS Monterey 12+ on Apple Silicon M1 or newer is supported; Intel Macs are not listed.
Which engine does it use?+
The game is built on Unreal Engine by Mass Creation, with stylized visuals that keep the hardware bar modest.

Quick Tips

💡

Check your GPU's VRAM first — 4 GB cards want Medium textures or lower.

💡

Install on an SSD: load times drop from 30+ seconds to under 8.

💡

Lower shadow quality and disable post-processing before touching resolution.

💡

Cap the frame rate at 60 via the in-game limiter to avoid thermal throttling.

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